AI Insights · Timothy · July 2024
Top 5 Motorcycle Games on Android in New Zealand in Q2 2024
Discover the performance trends of the top 5 motorcycle games on Android in New Zealand during Q2 2024, including downloads, revenue, and active user metrics.
In the second quarter of 2024, the top 5 motorcycle games on Android in New Zealand showed varied performance across downloads, revenue, and active user metrics. Here’s a closer look at how each game fared:
Wheelie Life 3 from ak.dev saw its weekly revenue peak at $55 in late April before experiencing a decline, ending the quarter with $10 in the final week of June. The game’s weekly downloads started strong at 429 in early April but gradually decreased to 113 by the end of June. Meanwhile, weekly active users peaked at 996 in mid-April before settling around 693 by the end of the quarter.
Bike Jump from BoomBit Games had an interesting quarter with weekly revenue reaching $45 in late April and fluctuating throughout the period. Weekly downloads peaked early at 203 in mid-April but dropped significantly to 26 by the end of June. The game's weekly active users saw a peak of 730 in late April, with a noticeable decline to 414 by the end of the quarter.
Dirt Bike Unchained: MX Racing by Red Bull had a relatively stable quarter. Weekly revenue remained modest, peaking at $21 in early May. The game’s weekly downloads fluctuated, reaching a high of 112 in early April and ending at 59 in the last week of June. Weekly active users also showed variability, peaking at 166 in early April and ending at 113 by the end of June.
Bike Race:Motorcycle Games from Wildlife Studios experienced low revenue throughout the quarter. Weekly downloads showed some stability, peaking at 116 in late April and ending at 89 by the end of June. The game’s weekly active users saw a steady increase, peaking at 464 in late April before stabilizing around 391 by the end of the quarter.
MotoGP Racing '23 from WePlay Media LLC had a minimal revenue performance, with occasional peaks such as $15 in mid-June. Weekly downloads were relatively low, peaking at 51 in mid-April and ending at 23 by the end of June. The game’s weekly active users showed some consistency, peaking at 73 in mid-April and ending at 45 by the end of June.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.